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Inspirational 3D course for Designers
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Introduction to the Blender Interface 8 lectures
Modeling rigid objects2 Topics -
ModellingModeling organic objects2 Topics
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Scaling Rotating and Transforming3 Topics
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Texturing and Light settingsUnderstanding ways to illuminate a scene2 Topics
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Rendering the final output2 Topics
Lesson 2,
Topic 2
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Add detail to your 3D model without a High Poly Mesh
john May 23, 2019
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To add objects to an existing LOD level
- Select the objects to add.
- In the Outliner or Hypergraph, middle-drag to reparent the objects under the LOD sub group you want.
- Zoom in and out to test the LOD switch.
To add a new level
- In the Outliner, select an existing level in your LOD_Group.
- Select Edit > Duplicate from the main menu bar.This creates a new level within the group, with a unique name. Delete any duplicated child mesh for your new level.
- To add a new object to the level, middle-drag the object target LOD_n node using either the Hypergraph or Outliner.